Chain Crisis is a Cyberpunk MMORPG on the Solana blockchain. Set in the year 2088, players in the game band together to defeat difficult enemies and are rewarded with CREDS, the in-game currency, along with various in-game equipment.
The P2PAE model enables players to cooperatively play a game with in-game currency and loot that is backed by real economic value. Buy, sell, and trade in-game assets with ease and convenience while diving into an immersive gaming environment where like-minded players can share common interests and enjoy the world of on-chain gaming.
Equip your character with weapons, cyberdecks, armors, implants, devices, and fashion
Buy, sell, trade, and upgrade weapons, implants, and cyberdecks in a decentralized marketplace
Play with friends to complete missions and challenge gigs to earn CREDS
The in-game currency that players can earn in Chain Crisis. CREDS is an acronym for “Crisis Euro Dollar Standard”
Set the AI of your characters during missions. Mix and match different strategies
Create virtual corporations and pool in resources for better cooperation with players
Chain Crisis utilizes both a game loop and a two-token model to balance the creation and utilization of value within the game. With proper mint and burn mechanisms in place, we are able to maximize the player’s gaming experience and the stability of the game economy
The Crisis Euro Dollar Standard, better known as CREDS, is the in-game currency that players can earn in Chain Crisis. Players can earn CREDS by completing missions and gigs with their friends.
The WRPG token is a governance token that allows holders to vote on certain economic parameters of the game. WRPG token holders can also claim rewards by staking their WRPG tokens into the Warpgate Treasury.
The Decentralized Autonomous Treasury (DAT) is a facility that players interact with to claim their in-game rewards. The DAT system is designed to incentivize players to stack their rewards prior to claiming to help stabilize the game economy.
The core game loop works in 3 steps: Customize, Combat, and Claim.
Customize equipment by interacting with the Black Market, the open marketplace of Chain Crisis. Buy, sell, and trade equipment to prepare for Missions and Gigs. Configure a Cyberdance to program the behavior of your characters in combat. Craft different types of equipment with the use of CREDS and materials.
Combat allows players to venture together as a party to defeat waves of enemies and bosses by entering Missions and challenging Gigs. Defeat bosses, hack computers, and break loot doors to earn CREDS and in-game loot. In Chain Crisis, players can form long-term partnerships with other players thru Syndicates.
Claim your CREDS and loot from the Decentralized Autonomous Treasury (DAT) after successfully completing missions and gigs. The DAT system design incentivizes players to stack their rewards prior to claiming. This in turn will help mitigate the selling pressure of CREDS and enable a healthy game economy.
These are the things we need to do in order to start development:
Once funding is secured, we will then focus on developing the game in 3D. Community growth will continue at this stage.
After we have a stable alpha build, we will then focus on the closed beta.
Once we have a stable beta build, it's time to do a mainnet launch. We will do extensive marketing and social media presence to expand our reach to a wider audience.
Together with our partners, we envision creating the #1 Cyberpunk MMORPG on the Solana blockchain.
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